Monday, March 30, 2009

Iteration - Character costumes

So I realized the problem with my early thumbnails was that I was trying to create a single outfit for a jack-of-all trades character. He needed to be constantly upgrading his gear and I assume he would need a different getup for just about every planet he visited. Basically putting him in one suit wasn't really going to give me the flexibility I needed.

I decided to go with a basic character design and just work the costume up in layers iteratively. This gives me the flexibility to tailor his suit to any environment I can think of.

This gave me some fun iterations with a winter costume and a jetpack version, which I can flesh out a bit more in future iterations.

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